cocos2dx v3.0 summary-release-20140107:We are happy to announce the release of:
DownloadCocos2d-x-3.0beta.zip
Highlights- New renderer. Renderer has being decoupled from the Scene Graph. It supports auto-batching and auto-culling.
- Added template containers. cocos2d::Map<>, cocos2d::Vector<>
- Label supports: shadow, glow and outline (beta)
- Added Joint support in the physics subsystem
- Added Console: A simple TCP console that lets you debug and inspect your game remotely
- tools/project_creator/project_creator.py includes a GUI to simplify the game creation process. It also allows you to create the game in any given directory.
- Added support to build Android's APK files in the android-build.py script
- Added Scheduler::performFunctionInCocosThread(). It supports executing a function in the cocos2d thread
- Director emits the following events using the EventDispatcher: AFTER_UPDATE, AFTER_DRAW, AFTER_VISIT andPROJECTION_CHANGED
- Added Cocos2dxActivity.java which inherits from native activity. Integrating 3rd Android SDK would be much easier on v3.0.
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